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Environment Artist

Salary undisclosed

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The creators of a critically acclaimed racing franchise, are seeking an experienced and highly skilled Environment Artist with a keen eye for detail and a deep passion for creating breathtaking photorealistic environments. As an Environment Artist, you will play a crucial role in supporting both our internal and external art teams. Your primary responsibility will be to contribute to the creation of large-scale environments and game-ready assets that meet the highest visual standards set by the project.

Responsibilities:

  • Craft rich and highly detailed terrain, vegetation, track surface, materials to create high-quality track environments
  • Create, modify and review track assets during all stages of production to ensure their quality and adherence to project standards
  • Effectively communicate production challenges to Environment Leadership, seeking guidance and providing updates as appropriate
  • Generate asset specifications and documentation outlining best practices, lessons learned, and challenges encountered during the development process
  • Collaborate with internal and external artists to validate the delivery and seamless integration of art assets
  • Produce high-quality models, materials, and prototypes as required to support track/environment development
  • Utilize strong set dressing and storytelling skills to enhance the visual appeal and immersive experience of tracks and environments


Required Qualifications:

  • 3+ years of experience with at least 1 shipped title on console or PC
  • Strong visual and technical understanding of 3D modeling, texturing, and level creation
  • Proficiency with 3DS Max and/or equivalent software
  • Strong scene compositional skills to assist with environment set dressing and storytelling
  • Proficiency with 3DSMax and/or equivalent software
  • Eagerness to learn and teach new tools and processes
  • Strong communication and time management skills
  • Experience working with terrain/vegetation/material authoring software such as: Gaea, World Machine,

ZBrush, Substance Designer, Speedtree

  • A portfolio demonstrating exceptional modeling, sculpting, material creation and scene composition
  • A passion for art, innovation and technology a plus


Benefits

  • Medical, Dental, Vision benefits
  • Voluntary Long-term / Short-term Disability
  • 401K w/ company match
  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Salary; $38-$42/ hour

Role Information: EN

Studio: Lakshya

Location: Americas, United States, Washington

Area of Work: Art Services

Service: Create

Employment Type: Full Time, Permanent

Working Pattern: Remote