Game Systems Programmers
Apply on
key points:
1. Game systems programmers need deep understanding of:
Core programming AND development tools
Content pipeline integration
Build systems and verification
Platform-specific workflows
Team collaboration tools
2. Daily work involves constant interaction with:
Source control (Perforce)
Build systems (Jenkins/Incredibuild)
Content tools (Maya/3ds Max pipeline)
Debug/profiling tools
Platform-specific tools
3. Testing knowledge must cover:
Unit testing core systems
Pipeline integration testing
Build verification
Performance validation
Platform compliance
1. Framework knowledge (CMMI, TMMI, etc.) is NOT critical for game systems programmers
These are more relevant for process assessment specialists
Focus should be on technical testing practices
2. Automation knowledge IS critical:
Current test automation practices
CI/CD integration
Performance testing automation
Memory/thread testing tools
Build verification
3. GenAI understanding is important for roadmap:
Test case generation
Code analysis
Performance optimization
Pattern recognition
Future testing trends
Key Takeaways:
1. The hierarchy of needs is clear:
Game development experience is foundational
Pipeline/tools knowledge is essential
Testing expertise builds on these
Future tech knowledge enhances capability
2. Critical validations:
Verify actual game systems experience
Confirm pipeline tool proficiency
Check testing practice depth
Assess automation readiness
Gauge future tech awareness
3. Balance of skills:
Strong technical foundation
Practical pipeline experience
Modern testing practices
Forward-looking perspective