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R & D engineer II

  • Full Time, onsite
  • West Coast Consulting LLC
  • On Site, United States of America
Salary undisclosed

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Job Description

Onsite in Redmond, WA

Reality Labs Research at Meta brings together a world-class team of researchers, developers, and engineers to create the future of virtual and augmented reality, which together will become as universal and essential as smartphones and personal computers are today. In particular, the Reality Labs Research Audio team is focused on two goals; creating virtual sounds that are perceptually indistinguishable from reality, and redefining human hearing. These two initiatives will allow us to connect people by allowing them to feel together despite being physically apart, and allow them to converse in even the most difficult listening environments.
We are looking for a contract acoustic research engineer to conduct acoustic measurements, acoustic data processing, and auditory perception experiments, and develop relevant methods and tools leveraging scientific coding skills and expertise in audio signal processing, audio hardware systems, machine learning, and acoustics.

Responsibilities
Develop systems, user interfaces, and protocols for acoustic and behavioral data acquisition and processing using Python, MATLAB, and MaxMSP.
Analyze and improve the performance of data acquisition systems for audio perception.
Collaborate with multi-disciplinary researchers to integrate data acquisition algorithms into platforms.
Perform acoustic data collection involving complex capture systems, prototype devices, and human subjects in controlled laboratory environments.
Write technical reports and papers describing research results and methodologies.
Minimum Requirements
Master s degree in a relevant technical field with 3+ years of industry experience in audio technology development, or equivalent combination of education and experience
3+ years experience in designing and performing audio acoustic experiments in controlled laboratory settings.
3+ years of programming experience in Python, MATLAB, or MaxMSP for audio applications
Strong understanding and experience in audio signal processing
Preferred Qualifications
Expertise in real-time audio coding in C/C++
Expertise in any/all of psychoacoustics, auditory perception, spatial audio, room acoustics, and physical acoustics
Experience using PyTorch or other machine-learning frameworks
Experience with prototype hardware devices
Experience with motion tracking systems
Experience with large-scale automated data collection and analysis
Experience designing and setting up acoustic laboratory spaces
Experience working in cross-functional, inter-disciplinary environments
Demonstrated ability to produce high-quality technical reports and/or publications
Pursuant to the California Fair Chance Act, Los Angeles County Fair Chance Ordinance for Employers, Los Angeles Fair Chance Initiative for Hiring Ordinance, and San Francisco Fair Chance Ordinance, qualified applicants will be considered for assignment with arrest and conviction records. Criminal history may have a direct, adverse, and negative relationship with some of the material job duties of this position. These include the duties and responsibilities listed above, as well as the abilities to adhere to company policies, exercise sound judgment, effectively manage stress and work safely and respectfully with others, exhibit trustworthiness, meet client expectations, standards, and accompanying requirements, and safeguard business operations and company reputation.
Employers have access to artificial intelligence language tools (“AI”) that help generate and enhance job descriptions and AI may have been used to create this description. The position description has been reviewed for accuracy and Dice believes it to correctly reflect the job opportunity.
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