Epicareer Might not Working Properly
Learn More

Engineering Program Manager, GPU & Display Pre-Silicon Engineering

Salary undisclosed

Apply on


Original
Simplified
Summary

At Apple, we believe excellent ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. We believe when you bring passion and dedication to your job and there's no telling what you could accomplish! The people here at Apple don't just build products - they craft the kind of wonder that's revolutionized entire industries.The GPU, Graphics and Displays (GGD) group is looking for Engineering Project Manager to help shape our next generation SoCs for products like the Mac, iPhone, iPad, Apple Watch, Vision Pro etc. You'll be responsible for managing the Pre-Silicon Software Engineering projects for these SoCs. You'll be leading communication between several engineering groups at Apple, and helping to define and run processes that ensure GPU & Display pre-silicon development for these products is successfully executed.

Description

Apple's GGD group provides the graphics software foundation across all of Apple's innovative products, from iPhone, iPad, and Apple Watch, to Apple TV, iTunes,Vision and Mac.As a key link between developers and our hardware, GGD drives the development of display, graphics drivers and provides frameworks and technologies that power the most advanced Games, GPU Compute, and Graphics Pro Apps across Apple platforms. As the EPM in this area, you'll own, and/or participate in:- Defining and tracking progress for our Pre-silicon deliverables & SoC bring-up leading into production.- Partnering with xfunc teams across multiple teams at Apple to drive GPU & Display feature deliverables through the product development life cycle.- Establishing, managing and communicating program feature plans, active investigations, escalations, and drive technical risks to resolution.- Identifying and highlighting technical risk areas and mitigation strategies in partnership with the technical subject matter experts. - Maintaining & influencing a multi-year roadmap of products and planned GPU & Display feature implementation.- Driving continuous improvements and increased efficiency across program management processes.

Pay & Benefits

  • At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $136,300 and $248,700, and your base pay will depend on your skills, qualifications, experience, and location.

    Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.

    Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
Employers have access to artificial intelligence language tools (“AI”) that help generate and enhance job descriptions and AI may have been used to create this description. The position description has been reviewed for accuracy and Dice believes it to correctly reflect the job opportunity.
Report this job