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Software Engineer - 3D Assets

Salary undisclosed

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Job Responsibilities:

  • Triage and resolve issues raised by art production vendors.
  • Carry out feature design and development of the vendor portal.
  • Facilitate daily scripts jobs that are crucial for safeguarding asset integrity.
  • Provide support for user feedback groups, addressing user queries related to asset or release operations.
  • Assist in triaging and redirecting asset, technology, and process questions to the appropriate teams.

Skills:

  • 8+ years of development experience with PHP, C++, Python.
  • Familiarity with Teams infrastructure is a huge plus.
  • Strong problem-solving skills to troubleshoot and resolve issues efficiently.
  • Excellent communication skills to collaborate with internal teams and external vendors from art disciplines.
  • Ability to work independently and manage time effectively to meet deadlines.
  • Familiarity with Shotgrid, Maya, Blender, or has worked on Technical Art Pipelines will be a plus.

Must Have Skills:

  • Skilled in PHP, C++, Python (language side)
  • Excellent written and verbal communication (Will be facing extremely senior graphic artists)
  • 5+ years of web development experience with CRUD type applications

Nice To Have:

  • If they ever worked in systems such as Shotgrid, with applications such as Maya, Blender exposure to technical art pipeline
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